SPIN THE BOTTLE NT

Tables Set Draw 2, 2 Can Out, No PU, allow wilds, No Timer, disable bots, points 5000
The first card turned up each hand will decide which group the bottle lands on for you to make your first canasta.
First group = black 3, 4, 5, 6; Second group = 7, 8, 9, 10; Third group = J, Q, K, A.
Please type what the first card turned up was.
If first card was a Joker, 2 or red 3 the next card is used to choose the group.
Once you have made the required canasta you can make other canastas from any group.
REMEMBER: DONT TOUCH THE PILE